Engineer,
musician,
human.
I make software for space and music for earth. Based in Santa Barbara — working locally, open source, and in the studio.
About
I'm a Spacecraft Software Engineer at Umbra Space. I work on Rust-based flight control software, software in the loop and simulation test environments, and encryption codecs. I have experience with custom OS builders like Yocto and Nix. I like to pretend I understand synthetic aperture radar.
Writing