Engineer,
musician,
human.

I make software for space and music for earth. Based in Santa Barbara — working locally, open source, and in the studio.

Software Space Music Gaming
About

I'm a Spacecraft Software Engineer at Umbra Space. I work on Rust-based flight control software, and software and simulation test environments. I have experience with custom OS builder's like Yocto and Nix. I like to pretend I understand synthetic aperture radar.